GM, Unreal Engine Enterprise, Epic Games
As General Manager of the Enterprise Business Marc oversees growth of Epic Games’ Unreal Engine business into markets outside of game development. Prior to joining Epic Games in mid-2016, Marc was a partner and Entrepreneur-In-Residence at XPND Capital, a Montreal-based investment fund where he co-founded and launched Taxelco, a sustainable urban transportation company. Between 2002 and 2013, Marc ran Autodesk’s Media & Entertainment business unit steering development and marketing of the industry’s leading 3D animation and VFX software products 3ds Max, Maya, Motionbuilder and Flame. Marc had started his career at TDI in 1988, and joined Softimage in 1991 where he ran 3D Products and oversaw the design and development of Softimage XSI.
Companies across many verticals are embracing gaming technology to improve efficiency of processes in design, engineering, manufacturing, marketing and retail. Learn more about leveraging XR technologies to revolutionize the customer experience in this session.